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Welcome to Project 64!

The goal of Project 64 is to preserve Commodore 64 related documents
in electronic text format that might otherwise cease to exist with the
rapid advancement of computer technology and declining interest in 8-
bit computers on the part of the general population.

Extensive efforts were made to preserve the contents of the original
document.  However, certain portions, such as diagrams, program
listings, and indexes may have been either altered or sacrificed due
to the limitations of plain vanilla text.  Diagrams may have been
eliminated where ASCII-art was not feasible.  Program listings may be
missing display codes where substitutions were not possible.  Tables
of contents and indexes may have been changed from page number
references to section number references. Please accept our apologies
for these limitations, alterations, and possible omissions.

Document names are limited to the 8.3 file convention of DOS. The
first characters of the file name are an abbreviation of the original
document name. The version number of the etext follows next. After
that a letter may appear to indicate the particular source of the
document. Finally, the document is given a .TXT extension.

The author(s) of the original document and members of Project 64 make
no representations about the accuracy or suitability of this material
for any purpose.  This etext is provided "as-is".  Please refer to the
warantee of the original document, if any, that may included in this
etext.  No other warantees, express or implied, are made to you as to
the etext or any medium it may be on.  Neither the author(s) nor the
members of Project 64 will assume liability for damages either from
the direct or indirect use of this etext or from the distribution of
or modification to this etext. Therefore if you read this document or
use the information herein you do so at your own risk.

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The Project 64 etext of the ~R-Type instructions~, converted to etext
by Dominic Holmes <dominic@pavilion.co.uk>.

RTYPE10.TXT, November 1997, etext #311#

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R-TYPE
======

A desperate battle is being fought out in the limitless and unknown
dimensions of space which have been contaminated and corrupted by an
evil power.  the evil power is the Bydo Empire, which is determined to
subjugate the world.  It is inhabited by weird creatures, whose very
sight inspires fear.  But mankind is fighting back, and sends you into
battle in an incredibly sophisticated plane, the R-9 fighter.  Behind
the control panel of this fantastic fighting machine, you are
Mankind's only defence against the enemy.

LOADING INSTRUCTIONS
--------------------

Set up your computer system as detailed in your user manual.  Ensure
that all non-essential peripherals - such as cartridges, printers,
etc. are disconnected.  Failure to do so may cause loading
difficulties.

1.  If you are using your Commodore 64/128 with the cassette version
    of R-Type...
    a) Connect your data cassette player and switch your computer and
       TV/monitor on.  C128 owners should now select C64 mode by
       typing GO64, pressing RETURN and Y, then RETURN again.
    b) Insert the R-Type cassette into the data cassette player,
       ensuring that it is fully rewound.
    c) Hold down the SHIFT and RUN/STOP keys on the computer together.
       Then press the PLAY key on the data cassette player.  The game
       should then load.
    d) Refer to the multi-load instruction section of this Players'
       Guide.

2.  If you are using your Commodore 64/128 with the disk version of
    R-Type...
    a) Connect your disk drive to your computer and switch the disk
       drive, computer and TV/monitor on.  C128 owners should now
       select C64 mode by typing GO64, pressing RETURN, then Y, then
       RETURN again.
    b) Insert the R-Type disk into the disk drive, label side up.  Now
       type LOAD"*",8,1 and hit RETURN.  The game should then load.
    c) Refer to the multi-load instruction section of this Players'
       Guide.

3.  If you are using your ZX Spectrum, Spectrum +, Spectrum 48K,
    Spectrum 128K, Spectrum +2 with the cassette version of R-Type.
    a) Connect your cassette player to your Spectrum as advised in the
       user manual.
    b) If you are using a joystick then insert the necessary
       interfaces NOW.
    c) Switch your TV/monitor, cassette player and computer ON.  If
       your Spectrum now displays a menu screen you may select with
       48K or 128K basic.
    d) Insert the R-Type cassette into the cassette player, with the
       cassette label marked side one facing upwards.  Ensure that the
       cassette is fully rewound.
    e) Type LOAD" " and then hit the ENTER key.  Now press the PLAY
       button on your cassette player.  The game should now load.
    f) Refer to the multi-load instructions section of this Players'
       Guide.

4.  If you are using an Atari ST computer with the R-Type diskette...
    a) Connect your disk drive to your computer (if your computer
       features a built-in disk drive you will not need to do this.
    b) Insert the R-Type diskette 'A' into disk drive A, label side
       up.
    c) Switch your TV/monitor, computer and disk drive ON.
    d) When prompted by the computer insert DISKETTE 'B' into disk
       drive A, label side up.

MULTI-LOAD INSTRUCTIONS
-----------------------

R-Type is a multi-load game.  Each level will be loaded as you
complete the previous one.  This means that to enjoy continuous play
you MUST keep your R-Type cassette in your data cassette player, or
your R-Type disk in your disk drive, at all times during a session
with the game.  On screen prompts will appear when you complete a
level, telling you what to do next.

When loading cassette versions of the game you will be prompted to
turn over the tape, rewind fully and load the next level.

GENERAL INSTRUCTIONS
--------------------

The movements of the R9 fighter are controlled by standard up, down,
and left and right keys or by joystick.  The weapons are controlled by
the fire button; holding down fire will build up the strength of
firepower until the button or key is released.

Weapons are increased or modified by shooting one of the enemy craft
which reveals jewels.  Collecting a jewel is rewarded by the addition
of one of the following weapons:

 REFLECTION LASER
 ANTI AIRCRAFT LASER
 GROUND LASER
 HOMING MISSILES
 EXTRA SPEED
 SHIELD ORBS

The first jewel collected also releases a special weapon, the Force,
which can be attached to the front or rear of the R9 fighter, sent
ahead to clear a path, or behind as rearguard.  A key will be used to
release this weapon, whether keyboard or joystick, control has been
selected.

At the start of each new game of R-Type five credits are given.  While
credits are still available the player may continue a game from the
level attained in the previous game by pressing the selected fire
button or key during and on-screen countdown.

KEYBOARD CONTROLS
-----------------

FOR SPECTRUM OWNERS

The program will detect use of Sinclair or Kempston type joysticks
automatically when the fire button is pressed to start a game.  By
pressing the ENTER key the player can redefine the keys.  This
information is also fully documented through on-screen prompts.

The game may be paused by pressing CAPSHIFT and 1 simultaneously, and
restarted by pressing CAPSHIFT and 2.

When joystick control is selected the SPACE bar is used to detach the
Force.

FOR ATARI ST OWNERS

The game is controlled by joystick in port 1.  The Force is detached
and retrieved by pressing SPACE.

 PAUSE - F10
 MUSIC ON/OFF - F1

FOR COMMODORE OWNERS

Control is by joystick in port 2 or the following keys:

 A - UP
 Z - DOWN
 O - LEFT
 P - RIGHT
 K - FIRE

The space bar is used to detach and retrieve the Force.

 SHIFT LOCK - PAUSE
 F7 - MUSIC ON/OFF


LOADING DIFFICULTIES
--------------------

We are always seeking to improve the quality of our product range, and
have developed high standards of quality control to bring you this
product.  Therefore in the event that you experience any difficulties
whilst loading, it is unlikely to be a fault with the product itself.
We suggest that you switch OFF your computer and repeat the loading
instructions carefully, checking your computer and software.  If you
still have problems, consult the User handbook that accompanied your
computer or consult your software dealer for advice.  In the case of
continued difficulty, and have checked all of your hardware for
possible faults, may we suggest that you contact our Customer
Relations Department for assistance:

Activision Consumer Relations Department
Blake House
Manor Farm Estate
Manor Farm Road
Reading
Berkshire
RG2 0JN

OR

Ring our Customer Relations Department on

(0743) 310003

Your letter should clearly state the following:

- Your name and address
- A daytime telephone number (if available)
- The name of the product you are having difficulty with
- Whether it is on cassette or diskette
- the computer system you are using and any peripherals, joysticks,
  etc. you use with the software in question.
- Where and when you bought the product
- A detailed description of the difficulty you are having.

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End Project 64 etext R-Type instructions.

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