Mahjongg ======== (C) 1992 by Andreas Dehmel (dehmel@forwiss.tu-muenchen.de) Legal: ------ This program is Freeware. You can copy it freely as long as no part of it is changed and this ReadMe-file is included. You may add new board layouts to the version you distribute as long as all the ones originally provided are still present. Use it at your own risk; I refuse any kind of responsibility for any kind of damage resulting from the use of this program. What is it? ----------- It's a Mahjongg variant for the C64, of course. I wrote it a couple of years back towards the beginning of my studies. But it's a lot more than just a normal Mahjongg: 1) All games have a solution! Mahjongg will never create a game that can't be solved. To ensure this the building may take some time (usually not too bad, though). You can let the program show you the solution, too (but only from a board where no tiles have yet been removed; in solution mode the border colour will turn to red and will show the next two tiles to remove). 2) Unlimited undos. 3) Level codes: enter an alphanumeric key to get exactly the same game (as long as you use the same board, of course) in a new session. Also use this to play new games with different layouts. 4) It can handle arbitrary boards, not just the standard Mahjongg layout. What's more, there's an integrated editor included that lets you build, load and save your own boards. In short: it's great fun. I hope to port it to a newer architecture some day... The Editor: ----------- You can use this to create board layouts of your own over up to 5 levels. Use the joystick to position your tiles, F1 to go up one level, F3 to go down one level. Tiles will have different colours on each level, becoming brighter towards the top. You can only set tiles if they're fully supported by their lower layer (one exception is the case where a tile would be supported by 3 tiles in the lower layer, which is not implemented). F7 toggles between ``set'' and ``delete'' mode (in ``delete'' mode the border colour will turn dark grey). You can only save a board if it contains an even number of tiles. Whether the number is odd or even is displayed to the right below the menu. You must ``Order'' your layout before you can play it. I can't remember whether a ``Save'' orders automatically, so you better do it manually before saving. Have fun, Andreas Dehmel